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== Step 4: Layout Traces ==
 
== Step 4: Layout Traces ==
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Laying out traces is not something that happens linearly, nor quickly. Computers can beat humans in Chess, and in Go, but no computer has ever reliably been better at PCB routing than a good human. It's best to tackle large or complex layout projects during uninterrupted time, when you can really really get into a Zen state. Big projects tend to get routed during breaks. You may have to revisit Step 3 above when you find the the way you were envisioning the traces being routed doesn't work out. This is fine. PCB design doesn't fall into the strategy of "rapid prototyping" yet, and so you're better off taking your time, getting everything neatly aligned.
    
== Step 5: Layout Memes ==
 
== Step 5: Layout Memes ==

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